A downloadable game

Buy Now$3.00 USD or more

After the Solar Wars almost nothing was left....

Empires demolished, cultures destroyed, the Legion scattered across the void as a shadow of it's former self. All that remains is the 3TR-N5 station, Eternus.

Looming in the middle of the space, an impossible structure built of rings within rings, constantly shifting, whirring, and changing. Surrounded by the inky blackness of space and the vast ruins from generations of a war that slowly whimpered out. For decades now Eternus has survived on the salvage of bygone eras, small outlying colonies, and asteroid mines along with the sweat, toil, and blood of Drifters, those desperate few willing to leave the safety of the rings and go... Through the Void.

Through The Void is a minimalist OSR (Old School Renaissance) inspired RPG for 1-7 players by Tony Vasinda and the Plus One Team. The core rules of the game fit on 1 sheet of paper. Explore abandoned asteroid mines, hulking relics of the solar wars, and lunar labs. Through The Void provides the characters sheets, rules, and procedures you need to build thrilling space adventures and all you need are pencils, dice, and a few hours with your friends. 

We finished itchfunding the ashcan beta version of this game with original art by Alex Mitchell & Rodger Throm, written contributions by Aaron King & Markus Linderum, and content from a host of others leading up to our Crowdfunding campaign in 2023 with a 100+ B5 page version of the the game..  Purchasing the game at the levels below to gain access to additional content as it is released.

$15 Void Crawler
A copy of the 32 page Through The Void Beta Ashcan! Add a community copy. 
$25 Mission Lead
A copy of the final digital release + ashcan + 2 community copies.
$80 Station Commander
A copy of the final digital game at print + digital ashcan + 10 community copies
+ get immortalized as an NPC & play a session with Tony Vasinda.

THE ASHCAN IS OUT! You can get the ashcan digitally now by downloading it on this page, or you can get it in print and digital on PlusOneExp.com.

The ashcan is a 30 page 7x10 zine with all the core rules you need to get started playing Through the Void.

If you can't afford to support us, please grab a community copy of the core rules below!
 
Anytime someone supports the game or reviews the game we add more community copies!

Through The Void is a Together We Go game based on Down We Go by Markus Linderum. Find out more Down We Go here.


Purchase

Buy Now$3.00 USD or more

In order to download this game you must purchase it at or above the minimum price of $3 USD. You will get access to the following files:

Through The Void Core Drifter & Ship Rules 635 kB
TTV Ashcan Pages 8 MB
if you pay $15 USD or more
TTV Ashcan Spreads 8 MB
if you pay $15 USD or more
TtV Final Digital Placeholder
if you pay $25 USD or more

Exclusive content

Support this game at or above a special price point to receive something exclusive.

Press Copies

If you are looking to review this game on stream, a blog post, or some other channel please grab a free copy and tag us @plusoneexp so we can help share your content!

Community Copies

Surviving in the harsh void of space takes resource and credits, playing games shouldn't. If you can't afford Through The Void please grab a copy of the core rules for free! 

If you like it feel free to leave a review! Anytime someone reviews the game we add another community copy!

Commander Commission

Did you already purchase Through The Void, but now you want that commander upgrade? Did you know buying commissions was a time honored practice? If you want to upgrade your status and access the Station Commander benefits this is the level for you. 
To be eligible you must have already purchased the complete complete version of the game for $12+. Otherwise please check the Station Commander pledge

Station Commander

You put your credits and your life on the line. 
Station Commanders become immortalized in Through the Void as an NPC and get to play in game run by Tony Vasinda. You also add 10 community copies and get the ashcan and final digital version of the game. 

Development log

Comments

Log in with itch.io to leave a comment.

Hi, its possible to have a community copies?

YEAH! Thanks for asking. I didn't realized they were out!

We're having trouble understandin "LVL". It says add LVL to all rolls but there's no space for it on the sheet. Is it just 1 for everyone?

The LVL in a given specialty is the LVL it's referring to. So if you have 2 LVLs in Merc you would add +2 to Merc related rolls.

I ran this at RFT Con last summer. Learned that it's possible to have a game where the players do all the dice rolling; GM adjudicates, adds detail, and asks the players to embellish. And it's hard for me to do that, but I (sorta) succeeded.

Need to get some folks together and take another swing at it.

(Posted belatedly - nudged to action by the MapCrow birthday challenge)

I missed this one! I'm not a dice cop, and sometimes I like to do a secret roll to. When it comes to the lorebuilding questions that's the most common one. People need to do what is best for their table and brain! It plays just as well either way.

I love having the brain space freed up to just run the game with no rolls, but it takes a bit of brain training. 

And WOOT! MapCrow!

Am I correct in thinking that if I buy the game at the $7 level I get a physical copy of it? Just wanted to confirm before buying!

Sorry for the delay! Took the weekend off.
Unfortunately, that is not correct! The price above is just for the digital version.
We will link to the 32 page physical ashcan up this week if you want to purchase it. 

Is there a deadline for the campaign or it's until the goal is reached?

(+1)

End of the month (Jan 31st) but we will keep on developing it behind the scenes. Itchfunding isn't all or nothing so It'll just get better as we go until we release the full game.

I guess there's a mistake in the hits section of the character sheet, it names "Mech" as one of the specialities. That should probably be Merc?

(+1)

GOOD Catch! I knew there was a typo I had lost track of the other day but couldn't find it!